THE LOOMING METAVERSE

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If you are very familiar with the most recent trends in technology you’d most likely have heard these two words. If you haven’t then get ready to have the time of your life. This represents a significant innovation in technology especially in regards to social media.

The website Lexico defines the metaverse as “A virtual-reality space in which users can interact with a computer-generated environment and other users.”USA Today calls the metaverse “a combination of multiple elements of technology, including virtual reality, augmented reality and video where users live within a digital universe.”If you’ve ever played game wearing special “googles” headset and it seems as real as you are in it that’s virtual reality. It is said that as the metaverse expands, it will offer a hyper-real alternative world for people to coexist in. Traces of it already exist in games like Fortnite and Minecraft. Supporters of the metaverse envisage its users working, playing and staying connected through many things such as conferences to virtual trips around the world. Matthew Ball, a managing partner of a venture capital firm calls it “the next internet” of which we “are on its cusp.” 

Many of us would have been aware of Meta Facebook’s new name which certainly would have been fuelled by the race for dominance of the Metaverse. Mark Zuckerberg the CEO of Meta estimates it taking up to a decade or half before the key features of metaverse become mainstream although aspects of it already exist currently; virtual reality headsets, persistent always-on online worlds and ultra-fast broadband speeds.

Examples of major things happening today that could lead to tomorrow’s metaverse.

*Meta: Formerly Facebook, has made a lot of investments in virtual reality; including the acquisition of Oculus, now a division of Meta Platforms that produces virtual reality headsets, in 2014. Meta’s Oculus VR companion app has gained approximately 2 million downloads since late December of 2021. Meta envisions a virtual world where digital avatars (if you’ve seen the 2009 movie with the same name where a paraplegic enters a booth to get into another ‘reality') connect through work, travel or entertainment using VR headsets. Zuckerberg says it will get to be an even “more immersive and embodied internet when you’re in the experience not just looking at it.”

* Microsoft: The software giant calls the metaverse “a digital representation of people, things…” They already use holograms (a special type of photograph or image made with a laser in which the objects look solid and real rather than flat; like the type of reality created by Marvel’s Mysterio in Far From Home)and are now developing mixed and extended reality applications. They’re in works to introduce virtual avatars as well as explorable 3D virtual connected spaces. There’s work currently going on an augmented reality Hololens 2 headset for US army soldiers training. Their Xbox live currently connects millions of video game players across the world.

* Epic games. The company that developed Fortnite has held concerts by American artistes in there developing metaverse.

These are only some of the many existing concepts of the developing metaverse. There’s an online haven, Nowhere, with virtual spaces for public and private use – holding festivals. concerts, conferences and reunions

Potential for healthcare

A lot of potential exists for the healthcare industry. In medical training especially in this era of covid-19, it presents a lot of opportunity for medical education. Simulation training can be carried out. Procedures carried out in the real can easily be replicated. In a decade or less, medical students should see themselves giving case presentations in the metaverse.

There’s a lot of promise showing for it in surgical procedures. The first augmented reality minimally invasive surgery took place in June 2020. Some months after a cardiac hologram was developed which allows the visualization of a patient’s heart in 3D with trials. It could improve accuracy of minimally invasive arrhythmia surgery

There’s the opportunity of bringing consumers and healthcare providers together. Wellness and fitness apps can be further gamified by guidance from virtual instructors. It’ll also bring more progress to tele-consultation.

All these signify a shift from the orthodox person-to-person albeit progress in the future of technology and healthcare.

Like every technology the metaverse is a two-edged sword with benefits as well as disadvantages. It is best avoided except there is need from which benefit can be derived. It is something in which if one engages for too long in it as those who play games one can lose track of time as well as the reality of this world. Some critics have even fired at the CEO of Meta saying that his only thought is to get richer in reality while others get caught up in virtual reality even though he claims to have the intention of making our lives easier.

Sources

USA Today

Meta for Medicine

Saka Muhammad Oluwatimilehin


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